Olden Era / Heroes / Lodos
Lodos

Lodos

"Seeing both the façades of men and the truths in their dreams is exhausting — but Naira compels us to embrace them."

DungeonMagic

Starting stats

0
Attack
2
Defense
2
Power
3
Knowledge

Stat gain on level up

At each level, the hero gains 1 point in one of their stats. Here is the probability for each (levels 1 to 23; beyond level 24, it's 25 % for each stat).

Attack
10%
Defense
20%
Power
35%
Knowledge
35%

Specialization

Shadowmastery
Shadowmastery
He receives +1 level to all Nightshade spells, plus another +1 for every 8 hero levels. Casting Nightshade spells does not prevent him from using other spells of the same Magic School. Enemy hero cannot cast Nightshade spells.

Starting army

Starting talents

Starting spell

Recruitment cost

Gold2 500

Available subclasses

Reach level 3 (expert) in one of the listed skills to unlock the matching subclass.

Amelchia’s Heir

The hero gains +100% Spell Power.

Great Merchant

Produces +10000 Gold daily.

Skill probabilities

Appearance chances at each level (dungeon_magic_skills_table)