Economy
Common3 max levels
+500 Gold daily.
Effect per level
Basic+500 Gold daily.
Advanced+750 Gold daily.
Expert+1000 Gold daily.
Talent tree
Advanced
Smuggler
+1 Crystal, Gem, or Mercury daily (depending on the hero’s faction).
Master Builder
+1 Wood and Ore daily.
Tax Collector
+250 Gold daily. This bonus is doubled if the hero knows “Logistics.”
Expert
Experimenter
+5 Alchemical Dust daily. This bonus is doubled if the hero knows “Insight.”
Merchant
This hero counts as an additional Marketplace when calculating trading prices.
Antiquarian
This hero sells artifacts for 25% more Gold and buys them for 25% less.
Appearance rate by class
Probability that this skill is offered to a hero on level up, depending on their faction and class.
Schism Might5.3%
Dungeon Might5.2%
Necropolis Might4.4%
Temple Might4.3%
Hive Might3.2%
Grove Might2.1%
Schism Magic5.3%
Dungeon Magic5.2%
Necropolis Magic4.4%
Temple Magic4.3%
Hive Magic3.2%
Grove Magic2.1%
Class specialization
Raising this skill to Expert level (level 3) helps unlock the following hero class specializations:
Might
Broodmother
Hive
Doubles the base stats of summoned Fire Larvae.
Synergy skills
Unfeeling
Schism
Enemy loses all Focus Charges at the beginning of each round, except the first.
Synergy skills
Magic
Great Merchant
Dungeon
Produces +10000 Gold daily.
Synergy skills
Ascendant
Temple
All the hero’s spells always cost 0 mana.
Synergy skills
Celestial Envoy
Grove
The hero can use all spells.
Synergy skills
Chronomancer
Necropolis
Each day restores the hero’s Necromantic Energy to its maximum.
Synergy skills