Olden Era / Skills / Economy

Economy

Common3 max levels

+500 Gold daily.

Effect per level

Basic+500 Gold daily.
Advanced+750 Gold daily.
Expert+1000 Gold daily.

Talent tree

Advanced
Smuggler
+1 Crystal, Gem, or Mercury daily (depending on the hero’s faction).
Master Builder
+1 Wood and Ore daily.
Tax Collector
+250 Gold daily. This bonus is doubled if the hero knows “Logistics.”
Expert
Experimenter
+5 Alchemical Dust daily. This bonus is doubled if the hero knows “Insight.”
Merchant
This hero counts as an additional Marketplace when calculating trading prices.
Antiquarian
This hero sells artifacts for 25% more Gold and buys them for 25% less.

Appearance rate by class

Probability that this skill is offered to a hero on level up, depending on their faction and class.

Schism Might5.3%
Dungeon Might5.2%
Necropolis Might4.4%
Temple Might4.3%
Hive Might3.2%
Grove Might2.1%
Schism Magic5.3%
Dungeon Magic5.2%
Necropolis Magic4.4%
Temple Magic4.3%
Hive Magic3.2%
Grove Magic2.1%

Class specialization

Raising this skill to Expert level (level 3) helps unlock the following hero class specializations:

Might
Broodmother
Hive

Doubles the base stats of summoned Fire Larvae.

Unfeeling
Schism

Enemy loses all Focus Charges at the beginning of each round, except the first.

Magic
Great Merchant
Dungeon

Produces +10000 Gold daily.

Ascendant
Temple

All the hero’s spells always cost 0 mana.

Celestial Envoy
Grove

The hero can use all spells.

Chronomancer
Necropolis

Each day restores the hero’s Necromantic Energy to its maximum.