Olden Era / Heroes / Old Lord Mandall
Old Lord Mandall

Old Lord Mandall

"A warrior learns from the past — both from triumphs and defeats."

TempleMight

Starting stats

2
Attack
3
Defense
1
Power
1
Knowledge

Stat gain on level up

At each level, the hero gains 1 point in one of their stats. Here is the probability for each (levels 1 to 23; beyond level 24, it's 25 % for each stat).

Attack
35%
Defense
35%
Power
10%
Knowledge
20%

Specialization

Heroic Smite
Heroic Smite
His Heroic Strike deals +10 Damage, plus another +5 for every 6 hero level(s). It also increases all Damage taken by the target by 10% until the end of the next round. This effect is stackable.

Starting army

Starting talents

Recruitment cost

Gold2 500

Available subclasses

Reach level 3 (expert) in one of the listed skills to unlock the matching subclass.

Swashbuckler

Heroic Strike deals +60 base Damage.

Paragon

Friendly creatures always deal maximum and take minimum Damage.

Skill probabilities

Appearance chances at each level (humans_might_skills_table)