
Faleor
"Where Hksmilla walked, they left a step, filled with enough elemental forces to beget life. Makes sense that Faleor has issues keeping his temper under control."
GroveMight
Starting stats
2
1
2
2
Stat gain on level up
At each level, the hero gains 1 point in one of their stats. Here is the probability for each (levels 1 to 23; beyond level 24, it's 25 % for each stat).
35%
35%
15%
15%
Specialization

Hksmilla’s Step
He starts with the “Masterful Fireball” spell. This version of the spell hits a bigger area.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Starting army
Starting talents
Starting spell
Recruitment cost
Available subclasses
Reach level 3 (expert) in one of the listed skills to unlock the matching subclass.
Wellspring of Vigor
Generates maximum Focus Charges at the beginning of each round, except the first.
Fortune’s Favored
Friendly creatures have their maximum possible Luck and will always land a Lucky Strike when attacking.
Unlocked by
Skill probabilities
Appearance chances at each level (nature_might_skills_table)