Olden Era / Skills / Offense

Offense

Common3 max levels

Friendly creatures’ basic attacks deal +10% Damage.

Effect per level

BasicFriendly creatures’ basic attacks deal +10% Damage.
AdvancedFriendly creatures’ basic attacks deal +15% Damage.
ExpertFriendly creatures’ basic attacks deal +20% Damage.

Talent tree

Advanced
Archery
Friendly creatures’ Ranged and Long Reach attacks deal +15% Damage.
Battle March
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows “Luck.”
Battle Frenzy
Friendly creatures gain +2 Attack for each point of Morale.
Expert
Reality Wardens
–10% to enemy hero Spell Power. This bonus is doubled if the hero knows “Nightshade Magic.”
Firmness
–15% Defense to enemy creatures.
Shadow Blades
Friendly creatures deal +1 Damage.

Appearance rate by class

Probability that this skill is offered to a hero on level up, depending on their faction and class.

Necropolis Might6.5%
Hive Might6.4%
Temple Might6.4%
Grove Might6.4%
Dungeon Might6.3%
Schism Might4.3%
Schism Magic4.3%
Necropolis Magic2.2%
Hive Magic2.1%
Temple Magic2.1%
Grove Magic2.1%
Dungeon Magic2.1%

Class specialization

Raising this skill to Expert level (level 3) helps unlock the following hero class specializations:

Might
Balthazar’s Bodyguard
Dungeon

The hero gains +100% Attack.

Swashbuckler
Temple

Heroic Strike deals +60 base Damage.

Fortune’s Favored
Grove

Friendly creatures have their maximum possible Luck and will always land a Lucky Strike when attacking.

Unbound
Schism

Increases the level of all hero’s spells to their maximum.

Magic
Lord of Chaos
Hive

Heroic Strike deals +2 Damage per each hero attribute point.

Chronomancer
Necropolis

Each day restores the hero’s Necromantic Energy to its maximum.