Offense
Common3 max levels
Friendly creatures’ basic attacks deal +10% Damage.
Effect per level
BasicFriendly creatures’ basic attacks deal +10% Damage.
AdvancedFriendly creatures’ basic attacks deal +15% Damage.
ExpertFriendly creatures’ basic attacks deal +20% Damage.
Talent tree
Advanced
Archery
Friendly creatures’ Ranged and Long Reach attacks deal +15% Damage.
Battle March
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows “Luck.”
Battle Frenzy
Friendly creatures gain +2 Attack for each point of Morale.
Expert
Reality Wardens
–10% to enemy hero Spell Power. This bonus is doubled if the hero knows “Nightshade Magic.”
Firmness
–15% Defense to enemy creatures.
Shadow Blades
Friendly creatures deal +1 Damage.
Appearance rate by class
Probability that this skill is offered to a hero on level up, depending on their faction and class.
Necropolis Might6.5%
Hive Might6.4%
Temple Might6.4%
Grove Might6.4%
Dungeon Might6.3%
Schism Might4.3%
Schism Magic4.3%
Necropolis Magic2.2%
Hive Magic2.1%
Temple Magic2.1%
Grove Magic2.1%
Dungeon Magic2.1%
Class specialization
Raising this skill to Expert level (level 3) helps unlock the following hero class specializations:
Might
Balthazar’s Bodyguard
Dungeon
The hero gains +100% Attack.
Synergy skills
Swashbuckler
Temple
Heroic Strike deals +60 base Damage.
Synergy skills
Fortune’s Favored
Grove
Friendly creatures have their maximum possible Luck and will always land a Lucky Strike when attacking.
Synergy skills
Unbound
Schism
Increases the level of all hero’s spells to their maximum.
Synergy skills
Magic
Lord of Chaos
Hive
Heroic Strike deals +2 Damage per each hero attribute point.
Synergy skills
Chronomancer
Necropolis
Each day restores the hero’s Necromantic Energy to its maximum.
Synergy skills