Olden Era / Skills / Nightshade Magic

Nightshade Magic

Common3 max levels

The hero can learn Nightshade spells up to tier 5.

Talent tree

Advanced
Chronic Weakness
Enemy creature maximum HP reduces by 1. This effect is doubled if the hero knows “Resistance.”
Darkest Night
–1 level(s) to all enemy Nightshade spells.
Nightshade Time
The cooldowns of all the hero’s Nightshade spells are reduced by 1 round(s).
Expert
Scholar Synergy: Naira
+6 Spell Power when casting Nightshade spells. Gain an additional +3 for each other Magic School skill known.
Nightshade Teachings
+1 level(s) to this hero’s Nightshade spells.
Hour of the Wolf
–10% Attack and Defense to enemy creatures.

Appearance rate by class

Probability that this skill is offered to a hero on level up, depending on their faction and class.

Necropolis Might3.5%
Hive Might2.6%
Schism Might2.6%
Dungeon Might2.1%
Temple Might0.9%
Grove Might0.9%
Necropolis Magic3.5%
Hive Magic2.6%
Schism Magic2.6%
Dungeon Magic2.1%
Temple Magic0.9%
Grove Magic0.9%

Class specialization

Raising this skill to Expert level (level 3) helps unlock the following hero class specializations:

Might
Broodmother
Hive

Doubles the base stats of summoned Fire Larvae.

Balthazar’s Bodyguard
Dungeon

The hero gains +100% Attack.

Swashbuckler
Temple

Heroic Strike deals +60 base Damage.

Walking Rot
Necropolis

All enemies always have their minimum possible Morale.

Unfeeling
Schism

Enemy loses all Focus Charges at the beginning of each round, except the first.

Magic
Heaven’s Fury
Grove

Heroic Strike deals Damage to all enemies in a 1‑hex radius.