
Zam
"An alchemist, first and foremost. A vampire? Distant second."
NecropolisMight
Starting stats
3
1
1
2
Stat gain on level up
At each level, the hero gains 1 point in one of their stats. Here is the probability for each (levels 1 to 23; beyond level 24, it's 25 % for each stat).
45%
25%
15%
15%
Specialization

Alchemist
He produces +1 Mercury per day, plus another +1 for every 5 hero level(s). Increases the amount of Mercury found on the map by 100%.
Starting army
Starting talents
Starting spell
Recruitment cost
Available subclasses
Reach level 3 (expert) in one of the listed skills to unlock the matching subclass.
Harbinger of Doom
Enemy creatures always have their minimum possible Luck and will always land an Unlucky Strike when attacking.
Unlocked by
Walking Rot
All enemies always have their minimum possible Morale.
Skill probabilities
Appearance chances at each level (necros_might_skills_table)