Olden Era / Heroes / Halon
Halon

Halon

"Following the will of higher forces, Halon aims to bring order to Jadame with thunder and lightning!"

GroveMagic

Starting stats

1
Attack
2
Defense
2
Power
2
Knowledge

Stat gain on level up

At each level, the hero gains 1 point in one of their stats. Here is the probability for each (levels 1 to 23; beyond level 24, it's 25 % for each stat).

Attack
15%
Defense
15%
Power
35%
Knowledge
35%

Specialization

Thunder and Lightning
Thunder and Lightning
He starts with the “Masterful Chain Lightning” spell. This version of the spell loses half as much Damage when jumping between targets. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).

Starting army

Starting talents

Starting spell

Recruitment cost

Gold2 500

Available subclasses

Reach level 3 (expert) in one of the listed skills to unlock the matching subclass.

Celestial Envoy

The hero can use all spells.

Heaven’s Fury

Heroic Strike deals Damage to all enemies in a 1‑hex radius.

Skill probabilities

Appearance chances at each level (nature_magic_skills_table)