Olden Era / Units / Murmurmancer
Murmurmancer

Murmurmancer

GroveTier 5

Nature

Living

A fully sentient inhabitant of Jadame.

Morale
-5 to +5
Luck
-5 to +5

Fallen Living creatures can be raised as Undead after battle.

Statistics

Hit points
60
Attack
12
Defense
14
Min damage
18
Max damage
18
Initiative
8
Speed
5

Abilities

ShroomsongActive2 focus charges

Once per battle, spends all Focus Charges to restore the hero’s mana: 6 for each Focus Charge spent.

Echoes of the MurmurwoodsActive2 focus charges

Allows the hero to use the Spellbook again this round. Removes any effects that prevent its use.

Long ReachPassive

Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.

Mushroom MagicPassive

Reduces the mana cost of the hero’s spells by 2. This effect does not stack; only the strongest one is active.

Power of MurmursPassive

Increases the level of the hero’s spells by 1. This effect does not stack.

Combat styles

Alternative attacks to choose from, with no focus cost.

Melee Attack

Performs an alternative Melee attack.

Recruitment cost

Gold910

Evolution

Upgrade of: Sporemancer