Olden Era / Units / Hive Mother
Hive Mother

Hive Mother

HiveTier 7

Nature

Hive Spawn

A part of a hivemind that serves a powerful lord from beyond.

Morale
-5 to +5
Luck
-5 to +5

Fallen Hive Spawn can be raised as Undead after battle.

Statistics

Hit points
275
Attack
25
Defense
25
Min damage
60
Max damage
60
Initiative
13
Speed
6

Abilities

Blasphemous AdorationActive1 focus chargeDoesn't end the turn

Doubles this creature’s “Soul Assimilator” effects until the end of the next round. All friendly creatures gain the same ability.

Contaminating BlastActive3 focus charges

Deals 100% of a basic attack (60–60) as Magic Damage to the target and all creatures within two hexes of it.

Promise of LoveActive2 focus charges

When cast on an enemy, reduces its Speed and Initiative by 4. When cast on a friendly creature, increases its Speed and Initiative by 4. Duration: 3 round(s).

Melee AttackPassive

Can only attack adjacent enemies. Provokes counterattacks.

Hivemind: Nest ProtectorPassive

At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).

Soul AssimilatorPassive

At the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed

Beelzebub’s AgendaPassive

The hero deals +25% Magic Damage. This effect does not stack.

Squash the Weak!Passive

The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.

Recruitment cost

Gold3 400Crystals2

Evolution

Upgrade of: Hive Queen
Upgrades into: Hive Huntress