Olden Era / Skills / Recruitment

Recruitment

Common3 max levels

Talent tree

Advanced
Direct Supervision
If the hero is in a city at the start of a week, growth of all creatures in that city increases by an additional 50% growth.
Veterans
Tier‑4 creature growth in all your cities increases by 2. This bonus is doubled if the hero knows “Diplomacy.”
Elite Guards
Tier‑1, tier‑2 and tier‑3 friendly creatures gain 25% of the hero’s Attack and Defense as Attack and Defense. This bonus is doubled if the hero knows “Tactics.”
Expert
Strenuous Training
Friendly creatures gain 2 HP.
Relocation
Grants a new global map spell. It allows interaction with any controlled city, enabling the transfer of creatures to or from that city. Usable once per day.
Mentors
Allows creatures in the hero’s army to be upgraded outside the city, provided the army already contains the upgraded version. Upgrading this way costs more than normal.

Appearance rate by class

Probability that this skill is offered to a hero on level up, depending on their faction and class.

Necropolis Might4.4%
Hive Might4.3%
Temple Might4.3%
Grove Might4.3%
Schism Might4.3%
Dungeon Might4.2%
Necropolis Magic4.4%
Hive Magic4.3%
Temple Magic4.3%
Grove Magic4.3%
Schism Magic4.3%
Dungeon Magic4.2%