
Worldwatcher
NeutralTier 6
Nature
Construct
Inert matter that has been reanimated with magic or other means.
Always neutral
Always neutral
Fallen Constructs cannot be raised as Undead after battle.
Statistics
75
25
25
25
25
8
3
Abilities
Time LoopActive2 focus charges
Places an invisible trap. When an enemy ground creature steps on it, the creature is transported back to its starting point and forced to end turn. Duration: 2 rounds.
Ranged AttackPassive
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
DuelistPassive
Receives no penalty in Melee range, dealing full Damage.
SharpshooterPassive
Ranged attacks deal full Ranged Damage at any range.
Magic Defense IVPassive
Takes –90% Magic Damage.
Higher CausePassive
Immune to the effects that kill additional units.
Combat styles
Alternative attacks to choose from, with no focus cost.
Melee Attack
Performs an alternative Melee attack.