Olden Era / Units / Sporemancer
Sporemancer

Sporemancer

GroveTier 5

Nature

Living

A fully sentient inhabitant of Jadame.

Morale
-5 to +5
Luck
-5 to +5

Fallen Living creatures can be raised as Undead after battle.

Statistics

Hit points
60
Attack
16
Defense
18
Min damage
15
Max damage
18
Initiative
8
Speed
6

Abilities

ShroomsongActive2 focus charges

Once per battle, spends all Focus Charges to restore the hero’s mana: 4 for each Focus Charge spent.

Swarm of BeesActive2 focus charges

Deals 20 Damage to target enemy creature. Bees keep attacking it, dealing 20 Damage at the beginning of each turn. This effect is stackable. Duration: 3 round(s).

Protective RootsActive2 focus charges

Target friendly creature becomes immune to Magic Damage. Duration: 1 round(s).

Long ReachPassive

Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.

Mushroom MagicPassive

Reduces the mana cost of the hero’s spells by 2. This effect does not stack; only the strongest one is active.

Combat styles

Alternative attacks to choose from, with no focus cost.

Melee Attack

Performs an alternative Melee attack.

Recruitment cost

Gold910

Evolution

Upgrade of: Herbomancer
Upgrades into: Murmurmancer