Olden Era / Units / Ra’Shoth
Ra’Shoth

Ra’Shoth

SchismTier 1Flying

Nature

Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale
-3 to +3
Luck
-5 to +5

Fallen Magic creatures can be raised as Undead after battle.

Statistics

Hit points
10
Attack
3
Defense
3
Min damage
3
Max damage
3
Initiative
4
Speed
4

Abilities

Summoning Rite: Ra’ShothActive1 focus charge

Once per battle, summons a stack of Ra’Shoth in place of a friendly corpse. The summon has 50% HP of the corpse’s original stack and no more than 1 units. These creatures are permanent and remain after the battle.

Melee AttackPassive

Can only attack adjacent enemies. Provokes counterattacks.

FlyingPassive

Movement ignores obstacles and traps.

Recruitment cost

Gold80

Evolution

Upgrades into: Stinging Ra’Shoth