Olden Era / Units / Guile Infiltrator
Guile Infiltrator

Guile Infiltrator

DungeonTier 2Teleport

Nature

Living

A fully sentient inhabitant of Jadame.

Morale
-5 to +5
Luck
-3 to +5

Fallen Living creatures can be raised as Undead after battle.

Statistics

Hit points
13
Attack
6
Defense
4
Min damage
3
Max damage
6
Initiative
6
Speed
7

Abilities

ShadowstrikeActive2 focus charges

Deals basic attack Damage to any enemy, ignoring their Defense.

Melee AttackPassive

Can only attack adjacent enemies. Provokes counterattacks.

BlinkPassive

Teleports directly to destination hex, ignoring obstacles and traps.

Weak SpotPassive

Lucky Strikes deal +100% Damage, and the maximum possible Luck is increased to 5.

Staggering HitsPassive

Attacks prevent the target from counterattacking until the end of the round.

Combat styles

Alternative attacks to choose from, with no focus cost.

Fighting Style: Hit and Run

This creature will return to its original position after attacking, but deal –50% Damage.

Recruitment cost

Gold160

Evolution

Upgrade of: Infiltrator
Upgrades into: Bleak Infiltrator