Olden Era / Units / Devourer
Devourer

Devourer

HiveTier 6Teleport

Nature

Hive Spawn

A part of a hivemind that serves a powerful lord from beyond.

Morale
-5 to +5
Luck
-5 to +5

Fallen Hive Spawn can be raised as Undead after battle.

Statistics

Hit points
120
Attack
21
Defense
21
Min damage
26
Max damage
28
Initiative
8
Speed
10

Abilities

DevourActive3 focus charges

If target enemy creature has fewer than 40% of its original units, it is destroyed immediately. Creatures killed this way leave no corpse.

Melee AttackPassive

Can only attack adjacent enemies. Provokes counterattacks.

BlinkPassive

Movement ignores obstacles and traps.

Hivemind: Nest ProtectorPassive

At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).

Corpse EaterPassive

If destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.

Demonic StenchPassive

Reduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.

Recruitment cost

Gold1 900

Evolution

Upgrade of: Waurms
Upgrades into: Pyroboros