Olden Era / Units / Crystal Iriyad
Crystal Iriyad

Crystal Iriyad

GroveTier 3

Nature

Embodiment

A spirit, soul, or other intangible power that has coalesced into material form.

Morale
-3 to +3
Luck
-3 to +3

Fallen Embodiments cannot be raised as Undead after battle.

Statistics

Hit points
45
Attack
6
Defense
11
Min damage
5
Max damage
7
Initiative
3
Speed
5

Abilities

Awaken: Earth IIActive3 focus chargesDoesn't end the turn

This creature gains 2 Speed and Initiative, 10 HP, and unlimited counterattacks. Allows the use of other abilities. Once per battle; lasts until the end of battle.

EarthshatterActive2 focus chargesDoesn't end the turn

All enemies within a 2‑hex radius can target only this creature until the end of the round.

Melee AttackPassive

Can only attack adjacent enemies. Provokes counterattacks.

Area StrikePassive

Deals Damage to the target and all enemies around it. Additional targets take –50% Damage.

Embodiment of EarthPassive

This creature leaves no body upon death. Immune to “Cave In” and “Stone Fangs” spells.

Crystal ThornsPassive

Whenever an enemy attacks this creature in Melee, 1 unit(s) from the attacking stack die. Works on creatures up to tier 5.

Recruitment cost

Gold300

Evolution

Upgrade of: Fungal Iriyad