
Alluring Sh’a
"Shh. The rustle of leaves. The murmur of the woods. Enticing with smells that change your mind without you even knowing."
GroveMight
Starting stats
2
1
2
2
Stat gain on level up
At each level, the hero gains 1 point in one of their stats. Here is the probability for each (levels 1 to 23; beyond level 24, it's 25 % for each stat).
35%
35%
15%
15%
Specialization

Charismatic
It keeps its army when fleeing from battle against neutral squads. +10% Persuasion Power when using Diplomacy, plus another 1% for every 3 hero level(s).
Starting army
Starting talents
Recruitment cost
Available subclasses
Reach level 3 (expert) in one of the listed skills to unlock the matching subclass.
Wellspring of Vigor
Generates maximum Focus Charges at the beginning of each round, except the first.
Fortune’s Favored
Friendly creatures have their maximum possible Luck and will always land a Lucky Strike when attacking.
Unlocked by
Skill probabilities
Appearance chances at each level (nature_might_skills_table)