Olden Era / Units / Starchild
Starchild

Starchild

NeutralTier 4Teleport

Nature

Embodiment

A spirit, soul, or other intangible power that has coalesced into material form.

Morale
-3 to +3
Luck
-3 to +3

Fallen Embodiments cannot be raised as Undead after battle.

Statistics

Hit points
35
Attack
13
Defense
9
Min damage
12
Max damage
18
Initiative
5
Speed
3

Abilities

StarfallActive3 focus charges

Select 3 hexes. A star falls to each of them, dealing 6 Magic Damage to target hex and all adjacent creatures.

Ranged AttackPassive

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

BlinkPassive

Teleports directly to destination hex, ignoring obstacles and traps.

Area StrikePassive

Deals Damage to the target and all hexes around it. Additional targets take –50% Damage.

Combat styles

Alternative attacks to choose from, with no focus cost.

Melee Attack

Performs an alternative Melee attack.

Recruitment cost

Gold600