Olden Era / Units / Maniacal Reaver
Maniacal Reaver

Maniacal Reaver

HiveTier 5

Nature

Hive Spawn

A part of a hivemind that serves a powerful lord from beyond.

Morale
-5 to +5
Luck
-5 to +5

Fallen Hive Spawn can be raised as Undead after battle.

Statistics

Hit points
45
Attack
18
Defense
12
Min damage
10
Max damage
40
Initiative
12
Speed
6

Abilities

Rapid AssaultActive1 focus charge

Performs a Melee attack that does not provoke a counterattack.

Beelzebub’s BlessingActive2 focus chargesDoesn't end the turn

This creature gains maximum Morale and Luck until the end of the round.

Melee AttackPassive

Can only attack adjacent enemies. Provokes counterattacks.

Hivemind: VanguardPassive

At the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).

Apex PredatorPassive

Deals +50% Damage to targets of the same tier or higher.

Murderous GleePassive

Upon killing an enemy, this creature immediately gains an additional turn. This ability cannot be used 2 times in a row, but Morale can affect this additional turn.

Recruitment cost

Gold1 080

Evolution

Upgrade of: Menacing Reaver