Scouting
Common3 max levels
The hero gains 1 sight radius.
Effect per level
BasicThe hero gains 1 sight radius.
AdvancedThe hero gains 2 sight radius.
ExpertThe hero gains 3 sight radius.
Talent tree
Advanced
Expert
Visions
Shows the exact army composition of any enemy within 13 square(s) of the hero.
Reconnaissance
Removes the fog of war within 27 square(s) of the hero each morning.
Counterespionage
Enemies can’t see detailed information about your army. When they try, they see random numbers of random creatures of your faction.
Appearance rate by class
Probability that this skill is offered to a hero on level up, depending on their faction and class.
Necropolis Might4.4%
Hive Might4.3%
Temple Might4.3%
Grove Might4.3%
Schism Might4.3%
Dungeon Might4.2%
Necropolis Magic4.4%
Hive Magic4.3%
Temple Magic4.3%
Grove Magic4.3%
Schism Magic4.3%
Dungeon Magic4.2%
Class specialization
Raising this skill to Expert level (level 3) helps unlock the following hero class specializations:
Might
Silvertongue’s Envoy
Dungeon
The hero gains +100% Defense.
Synergy skills
Harbinger of Doom
Necropolis
Enemy creatures always have their minimum possible Luck and will always land an Unlucky Strike when attacking.
Synergy skills
Unbound
Schism
Increases the level of all hero’s spells to their maximum.
Synergy skills
Magic
Lord of Chaos
Hive
Heroic Strike deals +2 Damage per each hero attribute point.
Synergy skills
Grand Inquisitor
Temple
Enemy hero can use each spell only once per battle.
Synergy skills
Celestial Envoy
Grove
The hero can use all spells.
Synergy skills