Olden Era / Skills / Necromancy

Necromancy

Faction3 max levels

After winning a battle, raises 10% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 3000 and refills each week.

Effect per level

BasicAfter winning a battle, raises 10% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 3000 and refills each week.
AdvancedAfter winning a battle, raises 15% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 4000 and refills each week.
ExpertAfter winning a battle, raises 20% of the strongest enemy stack as friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 5000 and refills each week.

Talent tree

Advanced
Gravesoil
Friendly Necropolis creatures deal +10% and take –10% Damage on Native Terrain.
Soul Harvest
Restores 4 mana after a battle victory.
Death Herald
+1000 to the hero’s maximum Necromantic Energy.
Expert
Soul Reaper
–1 to enemy Morale and Luck.
Fields of the Dead
+50% Necromantic Energy gained.
Eternal Service
Grants a new ability. It restores HP to the target friendly Undead and can revive fallen units.

Appearance rate by class

Probability that this skill is offered to a hero on level up, depending on their faction and class.

Necropolis Might8.7%
Necropolis Magic8.7%