Olden Era / Heroes / Adahn
Adahn

Adahn

"He does not know himself. And so the torn and unsure flock to him, to find solace in unity, if not in memories that were shed."

NecropolisMagic

Starting stats

1
Attack
0
Defense
2
Power
4
Knowledge

Stat gain on level up

At each level, the hero gains 1 point in one of their stats. Here is the probability for each (levels 1 to 23; beyond level 24, it's 25 % for each stat).

Attack
10%
Defense
15%
Power
35%
Knowledge
40%

Specialization

Amnesiac
Amnesiac
Wight growth in your cities increases by 2. Under his command, Wights gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Wights lose an equal amount of Attack and Defense.

Starting army

Starting talents

Starting spell

Recruitment cost

Gold2 500

Available subclasses

Reach level 3 (expert) in one of the listed skills to unlock the matching subclass.

Soulweaver

After an enemy stack is killed in battle, a temporary stack of friendly Wights appears in their place.

Chronomancer

Each day restores the hero’s Necromantic Energy to its maximum.

Skill probabilities

Appearance chances at each level (necros_magic_skills_table)