
Hive
LavaCrystals22 units18 heroesNative terrain: Lava
Bent on conquering Jadame, Beelzebub’s Order of the Fly is a faction driven by swift and aggressive tactics. Their strength lies in the single‑minded determination of their ranks, exploiting the diversity of their opponents to strike with precision and speed.
Units (22)
See all →Heroes (18)
See all →Buildings (19)
See all →Creatures7
Faction laws
Available from the start
Resource Riches I
1 ptsProvides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.
Laws of the Hive
1–1 ptsRequirements for unlocking higher‑level Laws are reduced by 2 to 4.
Mana Devour
2–2 ptsYour heroes’ spells cost –1 to 3 mana.
Focus Reserves
4 ptsStart each battle with +1 Focus Charge(s).
Hive Integration
2–2 ptsFriendly creatures gain 1 to 3 Attack.
Hive Reception
2–2 ptsFriendly creatures gain 1 to 3 Defense.
Hive Offsprings I
3 ptsSummoned Fire Larvae deal +100% Damage on death.
Unlocked after 5 laws
Tax Collectors
2–2 ptsProduces 250 to 750 Gold daily.
Mining: Crystals
2–2 ptsProduces 1 to 2 Crystal(s) daily.
Hidden Desires
3 ptsYour Hive heroes see exact information about neutral squads within 3 × the hero's sight squares.
Elite Parasites
3–3 ptsParasite growth in your cities increases by 4. They gain 1 to 2 HP.
Elite Locusts
3–3 ptsLocust growth in your cities increases by 4. They gain 1 to 2 Speed.
Elite Hornets
3–3 ptsHornet growth in your cities increases by 2. They gain 1 to 2 Initiative.
Unlocked after 15 laws
Resource Riches II
2 ptsProvides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.
Natural Selection
4 ptsExternal dwellings in an area that you control produce upgraded creatures.
Ancient Power
3 ptsPrimal spells of your heroes gain 1 level(s).
Elite Scorpions
3–3 ptsScorpion growth in your cities increases by 2. They gain 1 to 3 Morale and Luck.
Elite Reavers
3–3 ptsReaver growth in your cities increases by 1. They gain 1 to 5 Morale and 1 Luck.
Elite Waurmos
3–3 ptsWaurms growth in your cities increases by 1. They gain 1 Morale and 1 to 5 Luck.
Hive Offsprings II
4 ptsSummoned Fire Larvae provoke adjacent enemies to attack them over other units.
Unlocked after 30 laws
Prosper and Flourish
4–4 ptsExternal dwellings increase respective creature growth in the cities by 50 to 100%.
Beelzebub’s Gaze
3 ptsYour Hive heroes see exact information about enemy heroes and cities within 3 × the hero's sight squares.
Elite Hive Queens
3–3 ptsHive Queen growth in your cities increases by 1. They deal +5 to 10 Damage and gain 5 to 10 HP.
Great Conquest
2–2 ptsWhen battling in the area you <b>do not</b> control, friendly creatures gain 2 to 6 Attack and Defense.
Unlocked after 50 laws
Resource Riches III
3 ptsProvides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.
Evolve, Adapt, Overcome
5–5 ptsUpgrading your Hive creatures costs –10 to 20% Gold. Recruiting upgraded creatures is discounted by the same amount.
Hive Magic
3–3 ptsYour heroes deal +10 to 30% Magic Damage.
No Compassion
3–3 ptsThe chance of Morale or Luck triggering for friendly creatures increases by 1 to 3% for each point of their Morale or Luck, respectively.
Infernal Rage
4–4 ptsFriendly creatures deal +1 to 2 Damage.
Hive Offsprings III
5 ptsSummoned Fire Larvae attack twice.







































