Logistics
Common3 max levels
+10% Movement points on the global map.
Effect per level
Basic+10% Movement points on the global map.
Advanced+15% Movement points on the global map.
Expert+20% Movement points on the global map.
Talent tree
Advanced
Leaps and Bounds
The hero restores 5 Movement point(s) after each victory in battle.
Careful Planning
Every day, the hero saves up to 50 unused Movement points for the next day. This bonus is doubled if the hero knows “Arcane Magic.”
Strong Mounts
Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows “Scouting.”
Expert
Secret Passages
Terrain penalties are reduced by 50%.
Back to Town!
Grants a new global map spell. It teleports the hero to the nearest city they control within 16 square(s). All remaining Movement points are lost upon casting.
Battle Logistics
Friendly creatures gain +1 Speed on Native Terrain.
Appearance rate by class
Probability that this skill is offered to a hero on level up, depending on their faction and class.
Necropolis Might4.4%
Hive Might4.3%
Temple Might4.3%
Grove Might4.3%
Schism Might4.3%
Dungeon Might4.2%
Necropolis Magic4.4%
Hive Magic4.3%
Temple Magic4.3%
Grove Magic4.3%
Schism Magic4.3%
Dungeon Magic4.2%
Class specialization
Raising this skill to Expert level (level 3) helps unlock the following hero class specializations:
Might
Soul Eater
Hive
Grants a new battle ability. It allows the hero to consume a target corpse, gaining bonus Attack, Defense, and Spell Power until the end of battle.
Synergy skills
Magic
Great Merchant
Dungeon
Produces +10000 Gold daily.
Synergy skills
Ascendant
Temple
All the hero’s spells always cost 0 mana.
Synergy skills
Heaven’s Fury
Grove
Heroic Strike deals Damage to all enemies in a 1‑hex radius.
Synergy skills
Soulweaver
Necropolis
After an enemy stack is killed in battle, a temporary stack of friendly Wights appears in their place.
Synergy skills
Unfathomable
Schism
All enemies always deal minimum and take maximum Damage.
Synergy skills