Leadership
Common3 max levels
The hero gains 1 Morale.
Effect per level
BasicThe hero gains 1 Morale.
AdvancedThe hero gains 2 Morale.
ExpertThe hero gains 3 Morale.
Talent tree
Advanced
Resolve
Friendly creatures’ chance to take an additional turn increases by 1% for each point of Morale. This bonus is doubled if the hero knows “Battlecraft.”
Hero of Legends
Enemy Morale is reduced by 1 in battle.
Where the Sun Never Sets
Attack, Defense, Spell Power, and sight radius increase by 2 when in an area you <b>do not</b> control. This bonus is doubled if the hero knows “Daylight Magic.”
Expert
Enthusiasm
Whenever a friendly creature gains a turn from positive Morale effect, all friendly creatures’ Morale increases by 1 until the end of the next round.
March!
Friendly creatures gain 1 Initiative.
Inspiring Strike
The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero’s Morale.
Appearance rate by class
Probability that this skill is offered to a hero on level up, depending on their faction and class.
Temple Might6.4%
Dungeon Might5.2%
Hive Might4.3%
Schism Might4.3%
Grove Might3.2%
Necropolis Might0.0%
Temple Magic6.4%
Dungeon Magic5.2%
Hive Magic4.3%
Schism Magic4.3%
Grove Magic3.2%
Necropolis Magic0.0%
Class specialization
Raising this skill to Expert level (level 3) helps unlock the following hero class specializations:
Might
Broodmother
Hive
Doubles the base stats of summoned Fire Larvae.
Synergy skills
Balthazar’s Bodyguard
Dungeon
The hero gains +100% Attack.
Synergy skills
Swashbuckler
Temple
Heroic Strike deals +60 base Damage.
Synergy skills
Wellspring of Vigor
Grove
Generates maximum Focus Charges at the beginning of each round, except the first.
Synergy skills
Unbound
Schism
Increases the level of all hero’s spells to their maximum.
Synergy skills