Olden Era / Skills / Arcane Magic

Arcane Magic

Common3 max levels

The hero can learn Arcane spells up to tier 5.

Talent tree

Advanced
All Life is Endless
+30% healing and revival from friendly creature abilities and hero spells in battle. This bonus is doubled if the hero knows “Summon Avatar.”
Purest Thought
–1 level(s) to all enemy Arcane spells.
Arcane Time
The cooldowns of all the hero’s Arcane spells are reduced by 1 round(s).
Expert
Scholar Synergy: Doreath
+6 Spell Power when casting Arcane spells. Gain an additional +3 for each other Magic School skill known.
Arcane Teachings
+1 level(s) to this hero’s Arcane spells.
Mana Flex
Spells cost –2 mana.

Appearance rate by class

Probability that this skill is offered to a hero on level up, depending on their faction and class.

Schism Might3.4%
Necropolis Might2.6%
Temple Might2.6%
Grove Might2.6%
Dungeon Might2.1%
Hive Might0.9%
Schism Magic3.4%
Necropolis Magic2.6%
Temple Magic2.6%
Grove Magic2.6%
Dungeon Magic2.1%
Hive Magic0.9%

Class specialization

Raising this skill to Expert level (level 3) helps unlock the following hero class specializations:

Magic
Progenitor
Hive

+200% creature growth in all your cities.

Great Merchant
Dungeon

Produces +10000 Gold daily.

Grand Inquisitor
Temple

Enemy hero can use each spell only once per battle.

Celestial Envoy
Grove

The hero can use all spells.

Soulweaver
Necropolis

After an enemy stack is killed in battle, a temporary stack of friendly Wights appears in their place.

Unfathomable
Schism

All enemies always deal minimum and take maximum Damage.