Olden Era / Heroes / Kelarr, son of Navarr
Kelarr, son of Navarr

Kelarr, son of Navarr

"Most of Kelarr’s clan are proud warriors. But he chose the path of the scholar and seeks to preserve history."

DungeonMagic

Starting stats

0
Attack
2
Defense
2
Power
3
Knowledge

Stat gain on level up

At each level, the hero gains 1 point in one of their stats. Here is the probability for each (levels 1 to 23; beyond level 24, it's 25 % for each stat).

Attack
10%
Defense
20%
Power
35%
Knowledge
35%

Specialization

Wish to Learn
Wish to Learn
When leveling up, he gains 1 additional attribute point(s) for every 2 hero level(s). He gains +5% XP for every 2 hero level(s).

Starting army

Starting talents

Starting spell

Recruitment cost

Gold2 500

Available subclasses

Reach level 3 (expert) in one of the listed skills to unlock the matching subclass.

Amelchia’s Heir

The hero gains +100% Spell Power.

Great Merchant

Produces +10000 Gold daily.

Skill probabilities

Appearance chances at each level (dungeon_magic_skills_table)