Olden Era / Units / Hierophant
Hierophant

Hierophant

TempleTier 4

Nature

Living

A fully sentient inhabitant of Jadame.

Morale
-5 to +5
Luck
-3 to +3

Fallen Living creatures can be raised as Undead after battle.

Statistics

Hit points
35
Attack
13
Defense
16
Min damage
11
Max damage
11
Initiative
6
Speed
4

Abilities

Inner GlowActive1 focus charge

Increases target friendly creature’s Attack and Defense by 5, Speed and Initiative by 2. Duration: 2 round(s).

Holy AblutionActive3 focus charges

Dispels all negative effects from all friendly creatures and fully restores their HP. This cannot revive fallen units.

Ranged AttackPassive

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Combat styles

Alternative attacks to choose from, with no focus cost.

Melee Attack

Performs an alternative Melee attack.

Recruitment cost

Gold440

Evolution

Upgrade of: Lightweaver
Upgrades into: Sun Herald