Olden Era / Units / Cavalry
Cavalry

Cavalry

TempleTier 5

Nature

Living

A fully sentient inhabitant of Jadame.

Morale
-5 to +5
Luck
-3 to +3

Fallen Living creatures can be raised as Undead after battle.

Statistics

Hit points
85
Attack
12
Defense
17
Min damage
10
Max damage
14
Initiative
10
Speed
7

Abilities

Melee AttackPassive

Can only attack adjacent enemies. Provokes counterattacks.

Piercing Strike IPassive

Ignores 30% of the enemy’s Defense.

InspiringPassive

Increases friendly creatures’ Morale by 1. This effect does not stack; only the strongest one is active.

Jousting BonusPassive

Moving before an attack increases Damage by 5% per hex moved.

Recruitment cost

Gold850

Evolution

Upgrades into: Noble Cavalry