
Cavalry
TempleTier 5
Nature
Living
A fully sentient inhabitant of Jadame.
-5 to +5
-3 to +3
Fallen Living creatures can be raised as Undead after battle.
Statistics
85
12
17
10
14
10
7
Abilities
Melee AttackPassive
Can only attack adjacent enemies. Provokes counterattacks.
Piercing Strike IPassive
Ignores 30% of the enemy’s Defense.
InspiringPassive
Increases friendly creatures’ Morale by 1. This effect does not stack; only the strongest one is active.
Jousting BonusPassive
Moving before an attack increases Damage by 5% per hex moved.
Recruitment cost
Evolution
Upgrades into: Noble Cavalry