
Arbitrator
Nature
A fully sentient inhabitant of Jadame.
Fallen Living creatures can be raised as Undead after battle.
Statistics
Abilities
Moves a friendly creature to a free hex within 4 hexes of their initial position.
Moves an enemy to a free hex within 4 hexes of their initial position.
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Ranged penalties are reversed for this creature. Attacks deal +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away. If the target is adjacent, performs a Melee attack, dealing –50% Damage.
Increases the hero’s maximum mana by 20. This effect does not stack.
Combat styles
Alternative attacks to choose from, with no focus cost.
Performs an alternative Melee attack.