
Angel
Nature
A spirit, soul, or other intangible power that has coalesced into material form.
Fallen Embodiments cannot be raised as Undead after battle.
Statistics
Abilities
Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Movement ignores obstacles and traps.
Whenever a positive effect is applied to a friendly creature, it is also applied to this creature. The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.
Combat styles
Alternative attacks to choose from, with no focus cost.
Performs an alternative Melee attack.